

added options button along with update pane and several options.Ready to take on the hottest dragon game and collect and breed tons of adorable fire-breathing dragons? Train them to your will, grow your collection, build your city, and prove your might to be the top Dragon Master in the world!īuild a Dragon City on floating islands, fill it with farms, habitats, buildings…and tons of dragons! Breed cute, baby dragons, treat them well and build farms to feed and evolve them into stunning monsters to expand your collection and battle them in the game's PvP Arenas!.Slowed down progression, added some items to make clicks more meaningful, more to come soon!.Created a solution to progression slowing while tabbed out, as well as offline progression (Limited to 1 hour, but future items/other features will raise this limit!).Added offline progression, for real this time!.updated the dragon art! now slightly animated.slapped together a trello board where you can check out a more in depth list of things that are planned and being worked on.

Added the framework for guild upgrade items!.Lose progress, but a better solution will be implemented before I consider this game out of prototype/alpha phase) What this means is, if an old save file would break the game in a future update, it will simply not load the save file (this does mean you'll

This is a temporary solution that will be removed later. Added a patch version check to save files.you won't see any difference, but its a lot easier for me to add new items and guild recruits. did an overhaul of the save and load functions.Expanded on the guild upgrade framework to make way for multiple tiers of upgrades! What does this mean? MORE KOBOLD HATS!.item names/descriptions pending, and many more to come! added lots of items! Every 10 of a recruit you hire unlocks a new item, to an extent.

